Virtofy App - Changelog

Version 0.15.1 (Alpha)

Posted: August 25, 2022

Bugfixes: General: Fix issue in app version detection (#3055) General: Fix an issue where some the alpha values for some textures are not checked ...

Version 0.13.0.a.1 (Alpha)

Posted: May 22, 2022

Bugfixes: Editor: Fix an issue where the created preview image source files are deleted, even if deletePreviewImageSourceFile was disabled in the ...

Version 0.12.1.a.1 (Alpha)

Posted: April 24, 2022

Bugfixes: Editor: Fix issue where the scene background sound was not saved correctly (#2786) Editor: Fix unreleased string list pool when deleting a ...

Version 0.12.0.a.1 (Alpha)

Posted: April 11, 2022

Bugfixes: Android: Fix an issue where the screen resolution is changed after closing a file selection dialog (#2535) General: Fix an issue where all ...

Version 0.11.0.a.1 (Alpha)

Posted: February 16, 2022

Bugfixes: Editor: Fix missing player rig event registration cleanup in editor unload (#2417) Editor: Fix visible cursor in preview generation (#2105) ...

Version 0.10.0.a.1 (Alpha)

Posted: January 11, 2022

Bugfixes: Editor: Fix an issue where the ground was not set to visible under some circumstances (#2303) General: Fix a crash when switching to VR mode ...

Version 0.9.0.a.1 (Alpha)

Posted: December 22, 2021

Bugfixes: Android, Network: Fix not working meeting creation on android (if app loses focus, like on mic. permission request) (#1959) General: Fix ...

Version 0.8.0.a.1 (Alpha)

Posted: December 9, 2021

Bugfixes: General: Fix a crash when refreshing the project list and file content was changed (#2250) Import: Fix a step file format loading issue ...

Version 0.7.4.a.3 (Alpha)

Posted: November 12, 2021

Bugfixes: Editor: Fixed an issue where an invalid error message will be shown when clicking on close during editor save (#2133) Editor: Fixed editor ...

Version 0.7.4.a.2 (Alpha)

Posted: June 4, 2021

Bugfixes: Android: Fixed UI camera rending issue on android (3D objects are not visible due to a unity camera bug, same issue was present in VR and ...